In order to prevent godmodding, an inventory system is set in place to determine what a character may and may not carry at any given time. Characters who are seen breaking these rules are subject to punishment.
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Weapons:
-4 Weapons (Primary, Secondary, Melee and Misc)
Gear:
-1 Survival Pack (Large backpack with supplies)
-Survival Belt which has room for 4 packs of rations, 4 clips of ammunition and 2 miscellaneous pouches
Characters who have both strength and endurance as attributes (whether as a gift of mutation or as a normal attribute or both) may obey the following rules.
Weapons:
Gear:
More to come